Host: tw-2
Database: TeamCity
Generation Time: Nov 15, 2012 at 12:46 PM
Generated by: phpMyAdmin 3.3.9.1 / MySQL 5.5.24
SQL query: select * from vcs_history where display_version = '295023'
LIMIT 0, 50 ;
Rows: 1
modification_id | user_name | description | change_date | register_date | vcs_root_id | changes_count | version | display_version |
---|---|---|---|---|---|---|---|---|
504 | mbailey | Fixed a bug with screen space area culling in PS3 Master builds When the camera was inside a node's bounding box, the distance to the camera was correctly calculated as 0. Only in Master builds, this was getting tested for screen-space area and causing a divide by zero. On some platforms that appears to have still passed, but on PS3 it returned an area of 0 and got culled. [Normal, Engine, Merge292022, AutoMerged, Merge294529, jhopkin, AutoMerged] |
1347549172743 | 1347549225067 | 1 | 1 | 295023_2012/09/13 16:12:53 +0100 | 295023 |